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2007 Summer Eights
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News

St George's are the Summer Eights champions for 2007, beating Itehad in the final by 106 runs. X-Cricketers won the Plate after beating HKFC by 5 runs. Conratulations to the winners!

PLEASE NOTE - Rule 1(b) of the Summer Eights runs state that the top 20 run-scorers and top 20 wicket-takers in the 2006-07 Saturday League competition are inelligible to play in the Summer Eights. Please check the Saturday League statistics for details.

Team Contacts
Team
Contact
Mobile
E-mail
X-Cricketers
Maurice Ling
94540076
Arups
Paul Slatter
91564370
Arups
Huw Williams
96859051
Taverners
John Williams
90354414
Taverners
Matt Thwaites
90309180
Itehad
Usman Hanafi
63486772
Itehad
Irfan Javed
95883786
Mid-Levels C C
Sunil Ratwani
97713085
Mid-Levels C C
Deepak
92743003
HKFC
Stephen Tew
93034789
Oceans 8
Venkat
96860021
St George's
Shabbir - Capt
60501752
 
St George's
Altaf - V. Capt
61526372
 
St George's
Sohail Murshed
96134598
Summer Eights Fixtures

 

GROUND
MISSION ROAD
PO KONG VILLAGE ROAD - I
PO KONG VILLAGE ROAD - II
DATE / TIME
10:00 - 12:00
13:30 - 15:30
15:30 - 17:30
10:00 - 12:00
12:30 - 14:30
15:00 - 17:00
10:00 - 12:00
12:30 - 14:30
15:00 - 17:00
26th May
Saturday
Saturday
Morning
   
Saturday
Morning
Mid-Levels
beat
HKFC
Itehad
lost to
St George's
Saturday
Morning
X-Cricketers
beat
Oceans 8
Arups
lost to
Taverners
27th May
Sunday
X-Cricketers
beat
Arups
Oceans 8
N/R v
St George's
Taverners
N/R v
Itehad
           
2nd June
Saturday
Saturday
Morning
   
Saturday
Morning
X-Cricketers
lost to
St George's
Oceans 8
beat
Arups
Saturday
Morning
Taverners
beat
Mid-Levels
HKFC
lost to
Itehad
3rd June
Sunday
Taverners
beat
HKFC
X-Cricketers
lost to
Mid-Levels
Oceans 8
lost to
Itehad
           
9th June
Saturday
Saturday
Morning
   
Saturday
Morning
X-Cricketers
N/R v
Taverners
Mid-Levels
lost to
Itehad
Saturday
Morning
Arups
lost to
St George's
Oceans 8
N/R v
HKFC
10th June
Sunday
X-Cricketers
N/R v
HKFC
Oceans 8
N/R v
Taverners
Arups
N/R v
Itehad
           
16th June
Saturday
Saturday
Morning
   
Saturday
Morning
Oceans 8
lost to
Mid-Levels
Taverners
lost to
St George's
Saturday
Morning
Arups
lost to
HKFC

X-Cricketers
lost to
Itehad

17th June
Sunday
Mid-Levels
beat
St George's
Arups
lost to
Mid-Levels
HKF
lost to
St George's
           
23rd June
Saturday
Saturday
Morning
   
Saturday
Morning
St George's (1)
beat
Taverners (4)
Mid-Level (2)
lost to
Itehad (3)
Saturday
Morning
X-Cricketers (5)
beat
Arups (8)
Oceans 8 (6)
lost to
HKFC (7)
24th June
Sunday
Plate Final
X-Cricketers
beat
HKFC
Cup Final
St George's
beat
Itehad
             
Points Table

2007 Summer Eights Points Tables as at 18th June 2007 (Final)

Team
Played
Won
Drawn
Lost
N/R
Points
St George's
7
5
0
1
1
16.5
Mid-Levels CC
7
5
0
2
0
15
Itehad
7
4
0
1
2
15
HKCC Taverners
7
3
0
1
3
13.5
X-Cricketers
7
2
0
3
2
9
Oceans 8
7
1
0
3
3
7.5
HKFC
7
1
0
4
2
6
Arups
7
0
0
6
1
1.5
Rules

Squads and Eligibility:

1. a) Before the commencement of its first match, each team must provide the HKCA with a squad of players.

b) Players featured in the Top 20 batsmen or bowlers of the 2006-07 Saturday leagues and any player who has played 3 or more games in the 2006-07 Sunday league, will NOT be permitted to play in the Summer 8’s, except with the prior approval of the opposing captains. To view the top 20 list see the statistics page on the HKCA web-site, or contact Ron Brierly for clarification.

c) Players may not play for more than one team in the same competition.

Duration of Matches:

2. a) Each match shall take no more than 2 hours. The first innings of each match should last no longer than 55 minutes. If the required number of overs have not been bowled at 55 minutes, the number of overs to be bowled in the second innings shall be the number of overs completed at 55 minutes in the first innings.

b) In the event of a match starting late it must nevertheless finish at the scheduled finish time. The number of overs to be played should be reduced by the agreement of opposing captains before the start of the match to facilitate the match finishing on time.

3. Any team that has assembled less than six players by ten minutes after the scheduled start time for the match will, at the opposing captain's discretion, forfeit the match.

4. Any team that has assembled six or more players will be entitled to contest the match, however batsmen are only allowed to bat in pairs. Hence if a team has assembled 7 players, only 6 will be entitled to bat.

5. The incoming pair of batsmen shall be on the ground before the outgoing pair have left the ground.

Scoring:

6. With each wicket lost, 5 runs shall be deducted from the total.

Batting Restrictions:

7. Batsmen are permitted to bat for a maximum of 4 overs per pair regardless of wickets lost.

8. Each innings shall consist of 14 overs per team subject to clause 2 above.

9. Should a team have 6 or 7 players, then it will be restricted to 12 overs should they bat first. The team batting second, if they have a full complement of players will be entitled to 14 overs, but will be declared the winner if the target score is reached after 12 overs have been completed.

Bowling Restrictions:

10. Bowlers are permitted to bowl a maximum of 4 overs per bowler.

11. All overs shall be bowled from one end.

12. Bowler's run ups shall be limited to 8 metres. Should a bowler bowl from a run-up in excess of 8 metres then the umpire shall call a no-ball.

Fielding restrictions:

13. No more than 3 fielders may be placed on the leg side.

14. 8 players may be on the field at any one time, with substitutes allowed only in the case of injury or other external circumstances.

Wides:

15. In the event of a wide, 2 runs shall be added to the total plus byes scored and an extra ball shall be bowled.

16. Opposing captains are requested to draw a chalk line either side of the crease 30” each side of the middle stump. Balls passing wide of this line on either side of this line will be called a wide.

No Balls:

17. In the event of a no ball, 2 runs shall be added to the total plus any runs scored and an extra ball shall be bowled.

18. Deliveries bouncing over shoulder height of the batsman in his batting stance at the line of the crease , and full tosses above waist height in his batting stance at the line of the crease, shall be called no ball by the square leg umpire (or, in the event of no square leg umpire, by the umpire at the bowler's end).

Scoresheets and Competition Points:

19. Winning captains must fax scoresheets to HKCA (Ron Brierly) on fax number 25778486 by 12:00 noon on the Monday following each match.

20. Competition Points shall be allocated as follows:

  • win 3 points
  • tie 2 points
  • no result 1.5 points
  • loss 0 points

Team Colours:

21. All team members should wear the team uniform on the field whether that be whites or team colours. Shorts are permitted.

Abandoned Matches

22. a) In the event of play being stopped due to adverse conditions a 'match' is constituted by the completion of not less then 6 overs of the second innings. In this event match results will be determined by run rate. Matches abandoned prior to this point will be 'no result'.

b) Matches may be abandoned due only to bad weather or unsuitable pitch conditions, not less than two hours prior to the schedule match start time and with the agreement of both captains, or at the ground. If both Captains cannot agree, both teams shall remain at the ground for one hour after the scheduled start time at which time the Home Captain shall decide whether or not play is to commence. For the purposes of this rule the Home Captain will be deemed to be the Captain of the team with the first name in the fixture reading from top to bottom.

c) Abandoned matches will not normally be rescheduled.

Winning Teams

23. In the event of a sixteen team format, then teams will be drawn in two groups of eight. Following the round robin series of games in both groups, the top four in each group will proceed to the Cup group and the bottom four in each group will proceed to the Plate group. Results and points gained from the games in the preliminary groups against the teams that qualify in the same Cup or Plate group shall be carried over. At the conclusion of the Cup and Plate groups the top 4 teams in each group will play off with first playing fourth, second playing third and the winners meeting in the final. In the event of a tied position, the team which has won the most games shall finish highest. In the event that the teams have won an equal amount of games then the result of the game between the teams will decide who finishes higher. In the event that the game between the two was washed out then a toss of a coin shall decide.

Balls:

24. Used balls in good condition may be used if both Captains agree. Similarly, balls other than Yellow may be used provided both Captains agree. If Captains are unable to agree then new Yellow balls must be used. Teams that are unable to provide a new Yellow ball will forfeit the game.

Disputes & Disciplinary Matters

25. All disputes and disciplinary matters will be referred to the HKCA Match & Disciplinary Committee (MDC) whose decision will be final.